Lost and Found Co Requests Walkthrough: Clear Every Side Mission 100%
A practical Lost and Found Co. requests walkthrough: how request stages work, objective types, search routes, and where to find item locations.
What a Request Actually Is in Lost and Found Co.
Lost and Found Co. is a hidden object adventure set across magical locations in and around Plumville, and it separates its content into four moving parts. Story Cases push the main adventure forward. Requests are optional side jobs you pick up outside that main line. Optional objectives are extra goals tucked inside a level. Juju are hidden little helpers that make future searches easier.
That structure matters because it tells you what a requests walkthrough can and cannot do. No request blocks the story, so you are never forced to grind one out before moving on. But requests are also where the game hides its fussiest objects, and several of them carry their own Steam achievement.
A community achievement breakdown published by Casual Game Guides' Lost and Found Co. walkthrough in April 2026 counted 27 achievements in the then-current Steam build, each tied to 100% completion on a specific stage. Only two request stages had a named achievement in that list: Waiting for a Bite and Tea Time Troubles.
How Request Objectives Behave
Most of the frustration in a request stage comes from misreading the objective type rather than from genuinely missing the object. Once you know which of the three you are dealing with, the room gets smaller.
- Obscured objectives are hidden inside or behind something clickable. If the clue feels vague, the answer is usually to open the drawer, tray, box, or sign first.
- Quest objectives are chained. Finding one item unlocks the next, so a room is not finished just because the first target vanished.
- Juju look like ordinary props and function as optional objectives. Catching them grants extra hints for later hunts.
There is also a hitbox factor that casual hidden object players know well. Small items often register best when you click near their center, and partially visible objects still count. A folded bill can pass as a wallet, and a prop wedged into a shelf seam may be the thing the clue was describing all along.
A Repeatable Search Route for Any Request Stage
The most reliable method is not clicking faster. It is scanning the same room the same way every time, so your eyes stop re-checking places you already cleared.
- Work in layers. Sweep the skyline and hanging props first, then shelves and counters, then floor clutter.
- Clear one zone before moving on. On multi-floor or multi-room maps, finish a zone completely rather than half-searching five areas.
- Use the movement tools. Zoom on anything tiny, pan across packed shelves instead of clicking blind, and switch floors as soon as furniture starts stacking.
- Click the props, not just the background. Signs, shelf lips, window frames, trays, drawers, and boxes frequently need one extra click before the real target appears.
- Trust shape over wording. Localization can make an object name sound stranger than the object looks. The art still plays fair.
Hold your Juju until the end. They are most valuable when you have narrowed the problem to one stubborn item in one stubborn corner, not when a whole room still looks untouched.
Request Stages Worth Knowing
The table below only includes stages confirmed by the sources cited here. It is not a full stage list, and it deliberately leaves out item-by-item locations, which belong in screenshot and video guides rather than a written overview.
| Stage | What the sources confirm | Named Steam achievement |
|---|---|---|
| Waiting for a Bite | A KOZ side quest flagged as one of the tougher ones | Yes |
| Tea Time Troubles | Listed among request stages with its own achievement | Yes |
| Apartment Apocalypse | A KOZ side quest described as very tough | Not listed |
| Playtime at Kenta's | Described as a "normal" side quest | Not listed |
| Runaway Foxes | Covered alongside the Chapters 1–7 material | Not listed |
| Fangtastic Feast | Request-style stage; a patch fixed a slime objective not displaying on re-entry | Not listed |
| Master of Findjutsu, Finding Familiars, Duckinator 3029, Clubhouse of the Dead, The End of Summer Memories, The Stumbling Steps | Request-style stages with no separate achievement in the April 2026 list | Not listed |
For chapter-by-chapter coverage of the story cases and the KOZ side quests, the Into Indie Games Lost and Found Co. walkthrough hub splits its material into Chapters 1–7, Chapters 8–9, and a dedicated KOZ side-quest section.
Expect the heaviest cleanup work in the most cluttered maps. The same achievement guide singled out Hop Street, Jolly Jug Isle, Nekoten Cafe, Breezy Hill Heights, Leo Family's Home, and Kenta's House as the busiest 100% runs.
Known Bugs, Patches, and Community Guides
Before you assume you are the problem, check your build. The developers posted patch notes for version 1.2.1 on October 14 on the official Lost and Found Co. Steam community page. That patch fixed a stage soft lock in Love After Life, corrected a slime objective in Fangtastic Feast that failed to display when re-entering the stage, and repaired a To-do UI that would not open after a quest unlocked.
There is also a live mission-counting issue worth knowing about. A Steam guide author credited as 小蓝洗衣机, writing about the June 24, 2026 update, warned that triggering a shuriken on the tower before accepting the related mission can stop it from counting, potentially blocking 100% on that level. The guide's advice is to talk to the NPC as soon as you enter the map. That is a community report, not an official statement, and it was flagged as pending a fix at the time of writing.
When you are down to a single missing object, item-level resources beat any written overview:
- Requests Guide by Deus Mama, which focuses on locating every object across request missions.
- All Main and Optional Objectives by tullybunny, a full objective list across the game.
- All Juju Locations Guide by Lotus, ordered chronologically by level.
- Video guides by Geralt and AlexPrime, which show solutions for every objective rather than describing them.
All of these are indexed on the Steam Community guides page for Lost and Found Co., which is also where new post-update guides tend to appear first.
FAQ
Do I have to complete requests to finish Lost and Found Co.? No. Story Cases carry the main adventure. Requests are side jobs, so you can finish the campaign and come back for cleanup whenever you like. The only reason to prioritize them is achievement completion.
How many achievements are tied to request stages? In the April 2026 Steam build, 27 achievements existed and all were tied to 100% completion of a stage. Only Waiting for a Bite and Tea Time Troubles were named request achievements. Achievement lists change with updates, so verify against your current build.
What is the fastest approach to a Lost and Found Co requests walkthrough? Play the story first so you learn how each room hides objects, then replay request stages while the layout is still fresh. Save Juju for the final stubborn object, and use video or screenshot guides only after your own sweep fails.
Why is an objective not registering even though I found the item? Check whether the objective is chained, since some targets only appear after an earlier one is found. If the count still refuses to move, update to the latest patch and check the Steam forums for stage-specific bug reports.
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